Once the required cards are in the player's story deck or on the table, the player can play the adventure and receive its points. Adventures are cards that include keywords derived from different card names and types. The main objective of the game is to collect points by completing "adventures". Some cards can lower an investigator's sanity score, and when it reaches zero the investigator is eliminated from the game. Each investigator has special abilities and numerical attributes, most notably "sanity". A player chooses an investigator card to represent his character. Like most collectible card games, a Mythos player constructs a deck from available cards within certain restrictions. Mythos tournament games are conducted with four players. Increasing the number of players makes completing adventures more important, and encourages development of other strategies than disrupting your opponent's game. The game is playable by two players, but is really intended to be played by a larger number. Game play borrowed concepts from previous CCG titles, but also introduced new, innovative mechanics. Mythos was designed to include a high level of player interaction, in the vein of some traditional card games like rummy. Please help improve this article by introducing citations to additional sources. Relevant discussion may be found on the talk page. This section relies largely or entirely on a single source. Editor Scott Haring said " Mythos was a very deserving game, with great art and gameplay that involved more than just monsters fighting each other." Game play In 1999, Pyramid magazine named Mythos as one of The Millennium's Best Card Games. The production was stopped after the release of New Aeon in 1997, only a year after the game's initial release. Later expansions however, most notably the non-collectible Standard Game Set, did much more poorly and forced Chaosium to discontinue Mythos. It received critical acclaim, winning the 1996 Best Card Game Origins Award, and initially sold well. In 1996, Chaosium decided to join the ongoing collectible card game boom and published Mythos, designed by Charlie Krank. Lovecraft, as well as on Chaosium's own Call of Cthulhu role-playing game. It is based on the Cthulhu Mythos stories of the horror author H. Mythos is an out-of-print collectible card game published by Chaosium.
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